[ العودة إلى تطبيق أشكال شريزا ]
<watermarks>إنّ عنصر <الرّسم المائيّ> يُضيف رسمات مائيّة إلى أجزاء مختلفة من الشّكل التفاعليّ. إنّ الصور المائيّة هي ملفّات .bmp ويتمّ تكرارها على المساحة المتوفّرة.
هذا مثل من MyWatermarkSkin.xml:
<?xml version="1.0" encoding="UTF-8"?> <skin xmlns="http://www.shareaza.com/schemas/Skin.xsd" version="1.0"> <manifest name="My Watermark Skin" author="Me" type="Skin"/> <watermarks> <watermark target="CCoolMenuBar" path="FunkyWatermark.bmp"/> <watermark target="CCoolMenu" path="MenuWatermark.bmp"/> </watermarks> </skin> |
The following is a list of the targets that can have watermarks. The list is grouped by the area of the program where each watermark is found. Each example uses a distinct magenta colour to make it clear what the watermark covers. Each one also links to a larger screenshot.
- القائمة
- Movable Bars
- Home Window
- Library Window
- Media Window
- Search Window
- Transfers Window
- Neighbours Window
- Host Cache Window
- Hit Monitor Window
- Browse Host Window
- Chat Window
القائمة | ||
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Movable Bars | ||
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Media Window | ||
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Transfers Window | ||
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Neighbours Window | ||
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Host Cache Window | ||
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Hit Monitor Window | ||
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Browse Host Window | ||
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Chat Window | ||
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